We're Here to Help

Contact A Product Manager



PRG GroundControl™ Followspot System

  • GC Followspot System

    Training Video
    • GroundControl Configuration Menu

    • GroundControl Initial Controller Setup

    • GroundControl Followspot Overview

PRG Series 400® Power and Data Distribution

  • Series 400

    • Series 400 - Chapter 1 - Introduction

    • Series 400 - Chapter 2 - Hardware Overview

    • Series 400 - Chapter 3 - Theory of Operation

    • Series 400 - Chapter 4 - System Set Up

    • Series 400 - Chapter 5 - Main Menu

    • Series 400 - Chapter 6 - System Config Inputs

    • Series 400 - Chapter 7 - System Config - Outputs

    • Series 400 - Chapter 8 - Front of House Module

    • Series 400 - Chapter 9 - Set Up Menu

    • Series 400 - Chapter 10 - System Overview

    • Series 400 - Chapter 11 - Status LED

    • Series 400 - Chapter 12 - DMX Monitor

    • Series 400 - Chapter 13 - Networking

    • Series 400 - Chapter 14 - Info Menu

    • Series 400 - Chapter 15 - Ethernet Testing

    • Series 400 - Chapter 16 - Trunk Cable Testing

    • Series 400 - Chapter 17 - Tools - How To Connect

    • Series 400 - Chapter 18 - Tools - Display and System Monitor

    • Series 400 - Chapter 19 - Tools - DMX Monitor

    • Series 400 - Chapter 20 - Config Manager

    • Series 400 - Chapter 21 - Offline

    • Series 400 - Chapter 22 - Loading Software

Mbox®

  • Mbox® Director

    Mbox Director Training Videos
    • Mbox Director - Chapter 1 - Patching

    • Mbox Director - Chapter 2 - Media Picker

    • Mbox Director - Chapter 3 - Movie Playback

    • Mbox Director - Chapter 4 - Playback Controls Part 1

    • Mbox Director - Chapter 7 - Playback Submasters

    • Mbox Director - Chapter 10 - Serial Over Ethernet

  • Mbox® Family of Products

    Mbox® Introduction
    • Mbox Introduction - Chapter 1 - Introduction

    • Mbox Introduction - Chapter 2 - Hardware Set Up - Front

    • Mbox Introduction - Chapter 3 - Hardware Set Up - Rear

    • Mbox Introduction - Chapter 4 - Patching

    • Mbox Introduction - Chapter 5 - Director Media Player

    • Mbox Introduction - Chapter 6 - CITP StreamingFeedback and Thumbnails

    • Mbox Introduction - Chapter 7 - Daemon Application

    • Mbox Introduction - Chapter 8 - Simple Playback

    • Mbox Introduction - Chapter 9 - Director Interface

    • Mbox Introduction - Chapter 10 - Media Server Concepts

    • Mbox Introduction - Chapter 11 - Play Modes

    • Mbox Introduction - Chapter 12 - Parameter Timing

    • Mbox Introduction - Chapter 13 - Transitions

    • Mbox Introduction - Chapter 14 - Cueing in Director

    • Mbox Introduction - Chapter 15 - Scene Timing

    • Mbox Introduction - Chapter 16 - Advanced Cueing

    • Mbox Introduction - Chapter 17 - Texture Effects

    • Mbox Introduction - Chapter 18 - 3D Functionality

    • Mbox Introduction - Chapter 19 - Shutters and Keystone

    • Mbox Introduction - Chapter 20 - Codecs Storage and Media Types

    • Mbox Introduction - Chapter 21 - EDID and Fullscreen Mode Interactions

    Mbox® v4
    • Mbox V4 - Chapter 1 - Mbox v4 Intro Welcome

    • Mbox V4 - Chapter 2 - Mbox v4 Intro Patch

    • Mbox V4 - Chapter 3 - Mbox v4 Intro Preferences

    • Mbox V4 - Chapter 4 - Mbox v4 Intro Outputs Part 1

    • Mbox V4 - Chapter 5 - Mbox v4 Intro 5 Outputs Part 2

    • Mbox V4 - Chapter 6 - Mbox v4 Intro 6 Fullscreen Mode

    • Mbox V4 - Chapter 7 - Mbox v4 Intro 7 Director Submasters

    • Mbox V4 - Chapter 8 - Pixel Mapping - Independent Control RGBW

    • Mbox V4 - Chapter 9 - Sync to Timecode

    • Mbox V4 - Chapter 10 - Serial Over Ethernet

    • Mbox V4 - Chapter 11 - Scenic Tracking Part 1

    • Mbox V4 - Chapter 12 - Scenic Tracking Part 2

    • Mbox V4 - Chapter 13 - Patching on grandMA 2

  • Mbox® Pixel Mapping

    New Pixel Mapping
    • New Pixel Mapping - Chapter 1 - Intro and User Interface

    • New Pixel Mapping - Chapter 2 - Adding Fixtures

    • New Pixel Mapping - Chapter 3 - Editing Fixtures

    • New Pixel Mapping - Chapter 4 - Fixture Profiles

    • New Pixel Mapping - Chapter 5 - Parked Pixels

    • New Pixel Mapping - Chapter 6 - Fixture Testing

    • New Pixel Mapping - Chapter 7 - Group Controls

    • New Pixel Mapping - Chapter 8 - Merge Feature

    Pixel Mapping
    • Pixel Mapping - Chapter 2 - Dests Protocols and IP Addresses

    • Pixel Mapping - Chapter 3 - contect and IP Subnet Setup

    • Pixel Mapping - Chapter 4 - Custom Fixture Profiles

    Pixel Remapping
    • Pixel Remapping - Chapter 1 - Introduction

    • Pixel Remapping - Chapter 3 - Screen Object Properties

    • Pixel Remapping - Chapter 4 - Screen Object Controls Part 1

    • Pixel Remapping - Chapter 6 - Using Screen Object with Content

    • Pixel Remapping - Chapter 7 - 3D Screen Objects Part 1

    • Pixel Remapping - Chapter 8 - 3D Screen Objects Part 2

    • Pixel Remapping - Chapter 9 - Making It Work - Projected Mapping

  • Mbox® Player

    Training Videos
    • Mbox Player - Chapter 1 - Introduction to the User Interface

    • Mbox Player - Chapter 2 - Adding Deleting Duplicating Clips

    • Mbox Player - Chapter 3 - End-of-Clip Actions

    • Mbox Player - Chapter 4 - Mbox Player Sync

  • Mbox® Projection Mapping

    Projection Mapping Mbox v4
    • Mbox V4 - Chapter 1 - Projection Mapping Introduction

    • Mbox V4 - Chapter 2 - Projection Mapping - Overlap Blend and Keystone

    Projection Mapping
    • Projection Mapping - Chapter 1 - User Interface and Initial Setup

    • Projection Mapping - Chapter 2 - Basic Output Setup - Part 1

    • Projection Mapping - Chapter 4 - Basic Output Setup - Keystone and Warp

    • Projection Mapping - Chapter 6 - Topo Objects - Geometry

    • Projection Mapping - Chapter 7 - Topo Objects - Texture

    • Projection Mapping - Chapter 8 - Topo Objects - Pixel Rects

VX76

  • V676

    V676 Training Videos
    • V676 - Chapter 1 - Introduction

    • V676 - Chapter 2 - Front Panel

    • V676 - Chapter 3 - Software Folder

    • V676 - Chapter 4 - Configuration

    • V676 - Chapter 5 - Creating Show Files

    • V676 - Chapter 6 - Manual Controls

    • V676 - Chapter 7 - Palettes

    • V676 - Chapter 8 - Cue Creation

    • V676 - Chapter 9 - Timing

    • V676 - Chapter 10 - Dynamics

    • V676 - Chapter 11 - Effects

    • V676 - Chapter 12 - Snapshots

    • V676 - Chapter 13 - Macros

    • V676 - Chapter 14 - Show Files

    • V676 - Chapter 15 - Submasters

    • V676 - Chapter 16 - Console Network

    • V676 - Chapter 17 - Media Servers

    • V676 - Chapter 18 - Show Control

    • V676 - Chapter 19 - Midi Show Control

    • V676 - Chapter 20 - Hardware Set Up

    • V676 - Chapter 21 - Mac Rack

    • V676 - Chapter 22 - Power Up

Luminaires

  • Bad Boy®

    Training Videos
    • Bad Boy - Chapter 1 - Fixture Setup

    • Bad Boy - Chapter 2 - Covers

    • Bad Boy - Chapter 3 - Addressing Menu

    • Bad Boy - Chapter 4 - Configuration Menu

    • Bad Boy - Chapter 5 - Lamp Menu

    • Bad Boy - Chapter 6 - Info Menu

    • Bad Boy - Chapter 7 - Test Menu

    • Bad Boy - Chapter 8 - Communication Menu

    • Bad Boy - Chapter 9 - Status Menu

    • Bad Boy - Chapter 10 - Changing Gobos

    • Bad Boy - Chapter 11 - Wheel Stacks

    • Bad Boy - Chapter 12 - Optics

    • Bad Boy - Chapter 14 - Upper Enclosure

    • Bad Boy - Chapter 15 - Yoke Pan-Tilt Assy

  • Best Boy®

    Training Videos
    • Best Boy - Chapter 1 - Fixture Setup

    • Best Boy - Chapter 2 - Addressing

    • Best Boy - Chapter 3 - Configuration

    • Best Boy - Chapter 4 - Lamp Menu

    • Best Boy - Chapter 5 - Info Menu

    • Best Boy - Chapter 6 - Test Menu

    • Best Boy - Chapter 7 - Communication Menu

    • Best Boy - Chapter 8 - Status Menu

    • Best Boy - Chapter 9 - Changing Gobos

    • Best Boy - Chapter 10 - Wheel Stack

    • Best Boy - Chapter 11 - Optics

    • Best Boy - Chapter 12 - Fan Reflector Replacement

    • Best Boy - Chapter 13 - Fan Reflector Assy

    • Best Boy - Chapter 14 - Display - Low Voltage Supply

    • Best Boy - Chapter 15 - Replacing the Ballast

See what we can do together. Tell us about your project.

Get in touch

Please enter your first name.

Please enter your last name.

Please enter a valid email address.

Please enter your phone number.

Please enter your company.

Please enter your comment

Thank you for your message

We will get back to you within the next 24-48 hours